Author: leonid
Date: 17:07:21 10/30/99
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On October 29, 1999 at 11:14:19, Dan Homan wrote: >On October 29, 1999 at 03:24:40, Will Singleton wrote: > >> >>Lastly, I'd like to point out that I don't like the idea of distributing highly >>advanced source code, I think it's detrimental to the spirit of discovery and >>individual achievement. It dissuades the true amateur from the game. I know >>this because I have looked at crafty's code and found it beautiful, elegant, and >>good. And I won't copy it, though others do. The way to advance the theory of >>chess programming is not to publish your code, but rather to publish your ideas. >> >>Will Very liked what you said. Maybe the ideas are more important that the direct code itself. Maybe even this is not important. I think that all the ideas in the chess game are less important that we all tend to believe. In fact, each moment the chess game can be created from scrach by almost everybody who already wrote some games. Ideas and the way of programming is more universal that we are tend to think they are. The most important, after my opinion, is even not so advancement of programming technic (like I said chess game could be reinvented by one man in the space of few years) the most important is the hardware speed. Once it will be there in really impressive quantity all the actual technics of speeding the game will desappear. All our "brilliant ideas" will fade away. Why even to invent some special tool for lifting the 10 killos when you are grown up adult? You can do the "miracle" with your bare hands! Leonid
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