Author: leonid
Date: 18:32:56 11/01/99
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On November 01, 1999 at 21:17:07, Robert Hyatt wrote: >On November 01, 1999 at 19:50:12, leonid wrote: > >> >>Hi! >>I have the Crafty game in my Hiarcs 7.32 package. When I plyed with Crafty I was >>impressed and puzzled. Impressed with the game that I found quick and good but >>doubtful about the central part of the game. In what language it was really >>written? Core part in Assembler, or 100% on C? >> >>Just can't retain me to not mention what really puzzled me in the game. It was >>one idea that never went away. Why to write so good game in so slow language? To >>use the C in this case is like to do the premeditated suicide. Like willingly >>leaving your first place to somebody else. But maybe I rush to the conclusion. >> >>Leonid. > > >C isn't slow... it is perhaps the fastest 'compiled' language in use. Crafty >is 100% C, but for the X86 architecture it has a few of the 'bit-operations" >hand-coded in assembly language for speed... > >To write in assembly is not a good plan. Yes it is faster. But what about >portability to other platforms? there is _zero_ when the program is written >in assembly. Writing in C is OK but why not write just one version on Assembler for going to international competition?
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