Author: Howard Exner
Date: 00:31:41 11/06/99
Here are some positions to try out on your programs from the first half of the recent Dutch Computer Chess Championships. 8/6p1/7p/1pn1k3/p5P1/2P2P2/1PK3N1/8 b - - bm Ne6; id Chessica - McTobber99; The old guideline that Knight/pawn endings have similar themes to pawn endings applies here. g5 was played which ruins a possible g6, h5 outside passer idea. Instead, Ne6 follwed up by Nf4 and the h pawn passer idea would probably have won. rnb1kb1r/pp1ppp1p/1q4p1/2pPP2n/8/2N2N2/PPQB1PPP/R3KB1R w KQkq - bm d5d6; id Insomniac - Morphy3.1; d6! ended the game quickly. I wonder if this was in book or just a nicely searched out move by Insomniac? 8/8/8/R3N3/4r1pk/2K5/8/7b w - - bm e5g4; id McTobber99 - Diep; Here white missed the draw with Nxg4. 8/p7/8/1b5B/3k4/4p3/P7/4K3 w - - bm h5e2; id Nimzo 732 - The King; White makes a nice move setting up a quick draw if black replies Bxe2, which is what happened. Black should make white fight harder for a draw by keeping the Bishops on. 5r2/R6P/3Nb1p1/2p2k2/2P2Pp1/2K5/8/8 b - - bm f5f4; id Nimzo 732 - Insomniac; Looks like Kxf4 is a good fighting move, which black missed and eventually lost. 1... Kxf4 2. Nf7 g3 3. h8=Q Rxh8 4. Nxh8 Bf5 5. Rg7 Kg5 6. Re7 g2 7. Re1 Kf4 now has white having to search for a draw. 1... Kxf4 2. Re7 Rh8 3. Rxe6 Rxh7 is better but still offers black a possible draw.
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