Author: James Swafford
Date: 17:47:43 11/08/99
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On November 08, 1999 at 17:01:22, walter irvin wrote: >On November 08, 1999 at 16:19:03, James Swafford wrote: > >>On November 08, 1999 at 15:37:31, walter irvin wrote: >> >>[snip] >> >>>plus programmers are not prone to original ideas , >>>lack imagination and creativeness . >> >>You have got to be kidding me. I take issue with that >>statement. And the correct term is "creativity." >> >>Uggh. >> >>-- >>James >O K Y O U L A C K C R E A T I V I T Y >make you fill any better is the result any different??????? it must have struck >a nerve with you ?? is it because you copied most of your program from some one >else??? i hope not !! tell me there are people who can create on there own . Talk about 'struck a nerve'. :-) Really, you shouldn't feel *that* bad about your grammar. I take issue because I fancy myself a creative person. And I'm a programmer. I'll bet you haven't a clue about my program, or what I'm trying to accomplish with it. It's definitely not conventional, nor is it the easiest way to get rating points. I stick around to learn, and to create. That's what creative people do. My cousin and I published an adventure game called 'Arthur's Quests' when I was 16 or 17, and he was ~15. It didn't go far, just around our high school and other friends, but we were extremely proud of it. I still am. Why? Because it told a story that *we* had made up, and we saw it through to implementation. We didn't know how to load PCX files, so I created a paint program to use our own proprietary picture format. We both decided that we could get used to that... creating stories and writing them into adventure games. That's *still* what I want to do. But I'm not creative. :-) I don't want to start a war here. I understand your point. It's just that I strongly disagree. We can live with that, right? -- James
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