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Subject: Re: chess programer

Author: James Swafford

Date: 17:47:43 11/08/99

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On November 08, 1999 at 17:01:22, walter irvin wrote:

>On November 08, 1999 at 16:19:03, James Swafford wrote:
>
>>On November 08, 1999 at 15:37:31, walter irvin wrote:
>>
>>[snip]
>>
>>>plus programmers are not prone to original ideas ,
>>>lack imagination and creativeness .
>>
>>You have got to be kidding me.  I take issue with that
>>statement.  And the correct term is "creativity."
>>
>>Uggh.
>>
>>--
>>James
>O  K  Y O U   L A C K   C R  E   A    T    I    V    I     T      Y
>make you fill any better is the result any different??????? it must have struck
>a nerve with you ?? is it because you copied most of your program from some one
>else??? i hope not !! tell me there are people who can create on there own .


Talk about 'struck a nerve'. :-)  Really, you shouldn't feel
*that* bad about your grammar.

I take issue because I fancy myself a creative person.  And
I'm a programmer.  I'll bet you haven't a clue about my
program, or what I'm trying to accomplish with it.  It's
definitely not conventional, nor is it the easiest way to get
rating points.  I stick around to learn, and to create.
That's what creative people do.

My cousin and I published an adventure game called 'Arthur's Quests'
when I was 16 or 17, and he was ~15.  It didn't go far, just
around our high school and other friends, but we were extremely
proud of it.  I still am.  Why?  Because it told a story that
*we* had made up, and we saw it through to implementation.
We didn't know how to load PCX files, so I created a paint program
to use our own proprietary picture format.  We both decided
that we could get used to that... creating stories and writing
them into adventure games.  That's *still* what I want to
do.  But I'm not creative. :-)

I don't want to start a war here.  I understand your point.
It's just that I strongly disagree.  We can live with that,
right?

--
James





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