Author: Tina Long
Date: 04:55:32 11/09/99
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On November 08, 1999 at 07:22:48, Jeroen van Dorp wrote: >On November 08, 1999 at 03:10:29, Tina Long wrote: > > >>Hi guys, >>gees, I'm sticking my nose in everywhere tonight. > >Watch it Tina, with those kinda remarks, considering discussions of the past >weekend. We may think you have weird s#45$ual behaviour :))) > > >****** > >But your observations are right (about the top chess programs :). I think most >(commercial) top engines are together in a very close range, and one test result >can tip the balance in favour or disfavour of one or another. > >It doesn't matter how the program works (slow NPS, lotsa chess knowledge or vv) >they are all in the same league. > >Rather they are like the top players playing each other. Overall they have the >"same" strenght, but against each other that might be different. >Say Fritz playing Hiarcs may see Fritz losing all the time, but in a tournament >they are in very close range of each other. > >Maybe they're more human than we think, or the developers input is giving more >personality than you should expect. What do programmers here think about the >personality of their chess program and the connection to their own personality? > >Jeroen ;-} > >____________________ >jimvandorp@wxs.nl >http://zip.to/jeroen >ICQ#45740870 The software has a relatively constant personality, the personality of the programmers seems to vary up and down. If the programs got as cranky, or as mellow, as the programmers do, then we'd never know how it would play. Challenge to programmers: can you make a time dependant personality called Tina. This personality would be fun and aggressive most of the time, but cranky, unpredictable, unrelenting and unreasonable about every 4 weeks. Oops, call the moderators in, she's got offensive again. (I'm working my way backward through the 7 day listing, smoking, drinking, looking for Bella) Hi guys
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