Author: Michel Langeveld
Date: 12:24:31 11/09/99
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On November 08, 1999 at 17:56:48, Andrew Slough wrote: >On November 08, 1999 at 17:24:27, Bruce Moreland wrote: > >>On November 08, 1999 at 15:26:47, Andrew Slough wrote: >>>Stephen Streater had a program a while back that ran on a 200Mhz StrongARM >>>(which is single issue, 32 bit), running on a 16Mhz memory bus that did over >>>2000kNPS. The ARM architecture is _really_ nice for chess. >>> >>>Andy >> >>Did it play or was it a test bed? It's easy to get a man to the moon if you are >>allowed to distribute him over an area several miles square. >> >>bruce > >It actually played, but it wasn't very good. It was a bit like TECH in its >positional evaluation :-) The posts from a few years ago are on dejanews. It >was fast because the whole board was stored in registers and one instruction on >the ARM could extract the type of piece + the colour and set condition flags >based on that. It was full alpha-beta with move ordering and hashing etc, but he >doesn't believe in null-move. > >Andy TECH is the oppossite of your statement
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