Author: blass uri
Date: 10:49:49 11/10/99
Go up one level in this thread
On November 10, 1999 at 07:15:37, leonid wrote: > >>You can do something faster in assembly, but it takes such a long time to >>develop it that in the end you lose your advantage. >> >>Because chess programming is about being creative, and assembly lengthens the >>time between the idea and the implementation. That's the key. >> >> >> Christophe > >In reality, it is not writing the code that is the most time consuming in >programming (at least in mine) but verification of each version of logic. >Verification for speed. Writing the code take hardly 5 or 10% from the total >time for creating the game. How much time do you use for fixing bugs? I did not write chess programs but my small experience with C shows that I use a lot of time for fixing logic bugs when the program does not do what it is supposed to do. It can be something stupid(for example if I write ; that I should not write and do not pay attention to it) and it can take an hour to discover where is the problem when you have a project of some hundreds lines. Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.