Author: Martin Grabriel
Date: 17:46:00 11/10/99
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Thanks Jouni It's an important piece of info. To confirm: Nodes and NPS under winboard when running the lg2000a engine is correcet only if divide by 10? No wonder, among the winboard engines, lg2000a's NPS is so high! On November 10, 1999 at 08:29:47, Jouni Uski wrote: >On November 10, 1999 at 08:04:35, Shep wrote: > >>On November 10, 1999 at 07:12:32, James Robertson wrote: >> >>>On November 10, 1999 at 01:47:27, Martin Grabriel wrote: >>> >>>>depth=11 +0.59 c3d5 >>>>Nodes: 87019628 NPS: 35810546 >>>>Time: 00:00:02.43 >>> >>>I guess this position isn't as hard as I thought; maybe I'll try again. But I >>>guess with 35 million NPS nothing is that hard. :) >> >>Hmmm, probably you noticed it (thus the smiley?), but of course that NPS count >>is utterly wrong. Little Goliath takes some time to get the node counter right >>at the beginning of an iteration. >> >>--- >>Shep > >It's correct except You must divide it by 100 (it confuses seconds and 1/100 >seconds). But under Fritz NPS is correct. > >Jouni
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