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Subject: Re: help with position

Author: Bruce Moreland

Date: 20:16:48 11/10/99

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On November 10, 1999 at 20:32:58, Will Singleton wrote:

>r2r2k1/pp3ppp/2n2b2/4p3/2N5/1PP2B2/1P3PPP/R2R2K1 b - -
>
>This position gives my program fits.  Some stronger progs solve it easily.  It
>appears to be a simple case of extending on captures, and then doing the qsearch
>right, which I apparently am not.
>
>Here's the main line which should be found:
>Rxd1 Rxd1 Rd8 Rxd8 Nxd8 Nd6 b6 Nc8 Bg5 Nxa7 Bc1 and gets the pawn back.
>
>It appears that you need 13 ply to see that the bishop can get the pawn back.
>Extending on a capture that brings material back to nominal, there are 2
>extensions in the above main line, so you now need 11 ply.  The qsearch reduces
>this to 10.  And that's what my program needs, 10 ply.  Seems too long.
>
>I would love to find this sooner without blowing up the tree.
>
>(from a game on ICC today, Postmodernist vs Amateur)

How do you do on Bratko Kopec #22?

2r2rk1/1bqnbpp1/1p1ppn1p/pP6/N1P1P3/P2B1N1P/1B2QPP1/R2R2K1 b - - 0 1

The key is Bxe4.  If you have recapture problems it may take a while to find,
especially on a slow machine.

bruce




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