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Subject: Re: How about a computer tournament on ICC ?

Author: Vincent Diepeveen

Date: 03:43:53 11/13/99

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On November 13, 1999 at 06:21:38, Frank Quisinsky wrote:

>On November 13, 1999 at 06:20:23, Frank Quisinsky wrote:
>
>>Hello,
>>
>>great idea !!!
>>
>>I hope SOS, Patzer, Comet, Phalanx , AnMon and other play this tournament !
>>I think a good time is 40 moves in 40 minutes !

60 seconds a move sucks bigtime Frank.

Don't need a tournament for that. Is already getting done at icc.

90 0 is already *very* quick. Against my unattended program some
attended will for sure forfeit and lose the game by means of that.

Especially DOS programs are losing quite some time.
Average losing 8 seconds a move.

Much better level is of course 40 in 2, but icc doesn't allow that.
ICC doesn't allow x moves in y time, which is indeed quite laughable.

What icc DOES allow is a level of for example 90 10.

This does give 90 minutes whole game and 10 seconds increment.

Even slow operators will not forfeit then when it's getting a
lot of moves.

I suggest modifying 90 0 to 90 10.

>>Kind regards
>>Frank

>This tournament without ponder !
>No, no a joke !

Yeah and then at a k6-450 or something...
no ponder k6-450 which is as slow as a PII400 or celeron 366 for diep...

Then also no ponder.

So at a dual 550 which is 1100Mhz together:
1100 / 366 = 3.0 times faster. I estimate permanent brain
at 40% speed win, so 3.0 x 1.4 = 4.2x faster.
Then secondly you run 2 programs on that 450K6
which means again that cpu time is divided ==> 8.4 times faster,
as even though a program is not searching PB moves, it's not idling, so
still eating 50% system time (in the case of DIEP at least).

So your 40 in 40 level testing is for the internet equal to game in 5
minutes.

I didn't take into account yet:
  - lag
  - hashtables, as 300mb hashtables, which is 10 times more than
    at your K6, is quite some difference...

>Frank



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