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Subject: Re: TB Probes

Author: Angrim

Date: 03:46:50 11/13/99

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On November 13, 1999 at 06:37:20, Angrim wrote:

>On November 13, 1999 at 03:52:43, Alexander Kure wrote:
>
>>This is exactly what Nimzo 7.32 already does. All 3 and 4 piece endings have
>>been converted from Nalimov into a special format (NCD - Nimzo compressed data),
>>where only the information of win, draw or loosing for each position is stored
>>(needs only 2 bits per position). At startup these endings are loaded into
>>memory (requiring app. 11 MB for all 3 and 4 piece egtbs) and probed in the
>>q-search, which is faster than calling the evaluation function!
>
>2 bits per position is still more than you need since there are only 3
>values possible.  Useing base 3 you can store 5 entries per byte instead
>of just 4, saveing 20% on memory.  This can be probed just as fast as the
>2 bits per entry method since you can still directly calculate which byte
>of the table contains each entry.
>To extract entry N read byte index N/5 and extract the
>(N mod 5)+1st trinary digit from this byte.

Oops, changed the meaning of N between the 2 sentences..
following should read: let M be the value of the byte, then the
first trinary digit of M is M mod 3, the second is (M/3) mod 3,
third is (M/9) mod 3, etc

>Where the first digit is N mod 3, the second is (N/3) mod 3, third is
>(N/9) mod 3, etc.
>
>Hope this is helpful,
>Angrim



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