Author: James Robertson
Date: 19:58:19 11/14/99
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On November 14, 1999 at 22:16:33, Will Singleton wrote: >On November 14, 1999 at 21:45:26, William Bryant wrote: > >>I recently found that my null threashold is set to low, and I am experimenting >>with different level. >> >>I am curious what other people have found works for them. >> >>Do you count pieces or pieces and pawns? >> >>How may pieces or pieces and pawns must be present for the side on move >>to allow a null move? >> >>Thanks in advance. >> >>William >>wbryant@ix.netcom.com > >I originally had a threshold of around 3 pieces per side, but now I allow >endgames as long as someone has a piece. This is further modified by a >blocked-pawn term, which disallows null if most pawns are blocked. I think. >So, I don't detect zug like some others attempt to do. > >I only use R=2, but I know others alternate between 2 and 3 depending on the >situation. > >Will What are the advantages/disadvantages of alternating between R=2/3? Does having some entries with R=3 cause problems with the hash table? James
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