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Subject: Re: question about move generation.

Author: Peter Kappler

Date: 10:01:40 11/16/99

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On November 16, 1999 at 11:32:45, Antonio Dieguez wrote:

>about "high perfomance move generation", anybody have tried to generate moves
>incrementally? I mean in the same way you update bitboards or any other aspect
>of the board?, for example after 1.a2-a3 a7-a6, you would never generate queen
>moves, as you already now that the available moves of her will not change if the
>from and to squares of that moves are not connected with her, and so on, trying
>to generate only the neccesary moves of each pieces, its more complicated but it
>works and am sure it has been tried, but is better?

Hi Antonio,

I've thought about trying it, but it's definitely complicated.  I think Bob
started this way on Crafty and then switched back.  I'm pretty sure a few others
have tried this, hopefully someone will post some performance comparisons.

--Peter





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