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Subject: Re: Shogi variant

Author: Pete Galati

Date: 17:07:24 11/17/99

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On November 17, 1999 at 18:37:11, Bella Freud wrote:

>On November 17, 1999 at 18:08:20, Pete Galati wrote:
>
>>A Shogi variant program for win95 not by Chris:
>>http://www.netspace.net.au/~trout/index.html
>>
>>The game is too confusing for me.
>>
>>Pete
>
>It is a great game. Material values of pieces change dramatically, to be useless
>on some squares, and never get back to the action. There is never a reduction to
>a piece-starved endgame. One side can often win with almost all material lost.
>Many pieces have limited or zero backwards mobility, so getting your king into
>the enemy camp is an option. Great game, much deeper than chess. Bean-counting
>not possible at present search depths. All is decided by king action.
>
>
>Bella

I've allways had a great deal of trouble identifying the pieces so I've never
really sat down with the program for very long (it's frustrating for me).  The
way you describe it makes it sound somewhat counter-intuitive which is part of
the reason I also never got good at all at games like Othello, also rather
counter-intuitive, or Go, I don't have a clue with Go.

But every few months I've tried that Shogi variant program and gotten frustrated
and removed the program again.

Pete



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