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Subject: Re: Computers for Chess only.

Author: Mark Rawlings

Date: 07:57:45 11/18/99

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On November 18, 1999 at 02:26:28, Dave Gomboc wrote:

>On November 17, 1999 at 14:33:55, Dann Corbit wrote:
>
>>On November 17, 1999 at 05:10:04, Pekka Karjalainen wrote:
>>>On November 16, 1999 at 23:55:19, Dann Corbit wrote:
>>>>Has the formal solution to checkers put an end to draughts?  Just because a
>>>>machine can solve a problem does not mean that the problem is no longer
>>>>interesting.
>>>  Is there a formal solution to checkers?  I thought the game-tree was just
>>>too big for that.  Can you supply a reference, please?
>>
>>http://www.cs.ualberta.ca/~jonathan/Papers/Papers/aimag96.ps
>>
>>They had a goal to complete the endgame database (10^20th positions) for the
>>computer to play perfect checkers.  I thought that it has been accomplished, but
>>I was mistaken.  They have completed the 8 piece tables and are working on the 9
>>piece tables:
>>http://www.cs.ualberta.ca/~chinook/databases/databases.html
>
>He's not building the rest of the 9-piece tables, AFAIK.  He is looking at
>solving the game, though.  We (the GAMES group) think that the CS department's
>big iron is big enough to do it with.
>

I would think the 9-piece tablebases (and probably the 10-piece...) would be
necessary to solve the game.

Mark


>>At any rate, it is probably the world's strongest player (but with the paucity
>>of matches, I don't think it is nearly as certain as the sponsors seem to
>>think).
>
>It doesn't play much because nothing comes close to it.  It has crushed humans
>in world championship play and world correspondence championship play since
>Tinsley left us.
>
>Also, checkers != draughts.
>
>Dave



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