Author: Dann Corbit
Date: 17:13:02 11/19/99
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On November 19, 1999 at 19:30:27, leonid wrote: >Hi! > >I had the impression, in one of the conversations here, that in some game existe >special logic for finding moves for queen. My question is, if its really so, or >you just combine (like me) rook and bishop logics for this purpose? <<scurry, scurry, scurry>> That's the sound of 15 programmers running off to reduce the size of their code base by: qmove = bmove + rmove.
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