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Subject: Re: Anti-Computer Chess strategy a Myth?

Author: Andrew

Date: 01:27:55 11/22/99

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On November 21, 1999 at 16:39:07, odell hall wrote:

>
>   If I win one in seven games against computers using blocked center
>strategies, and other such so-called anti-computer strategies can this
>realistically be called anti-computer play? I think it is a myth, and that there
>is no such thing as anti computer play. Not to say that computers don't still
>have obvious weakness, but that there is no clear defineable or stereotypical
>pattern that these weakness follow. Ten years ago , all computers demonstrated a
>obvious materialistic greed. I used to beat the radio shack 2150 by simply
>sacrificing a pawn for active piece play or an attack.  Try such crude methods
>against modern programs and they will backfire. Judith polgar tried a similiar
>method against Fritz in their action match and got murdered.
>You have to laugh when you read some of the comments at Rgcc, where people
>pretend that the strategies of ten years ago, still work today.  Yet when you
>challenge these people to ICC matches or ask them to produce some concrete
>examples of this "Anti-computer play some excuse is always give. If there was
>any real workable anti-computer play then fritz6 would not have won frankfurt,
>even if it was just action chess.  Junior 5 would not have defeated Boris
>Gelfand at 60 0.  Also if you look at the grandmaster challenge I don't think
>rebel lost any of it's games because of any Anti-computer play. IF I am wrong
>would some one point out a specific example? Oh by the way this is my opinion, I
>am not claiming this is a absolute fact.

    I will post a good link here for anyone who reads this post and would like
to see some excellent examples of Grandmaster vs comp games to maybe gain a
little insight into how they are getting beaten.

http://www.pitt.edu/~schach/Archives/index2.html

gmcom1pg.zip   GM's vs. Computers, Part 1: 1400 Games
gmcom2pg.zip   GM's vs. Computers, Part 2: 1400 Games on Internet Servers
gmcom3pg.zip   GM's vs. Computers, Part 3: 1200 Games

        -ENJOY!
         Andrew Tanner



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