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Subject: Re: 2 Interesting Positions

Author: Ed Schröder

Date: 08:59:02 11/22/99

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On November 22, 1999 at 10:58:25, James Robertson wrote:

>On November 22, 1999 at 06:43:08, Ed Schröder wrote:
>
>>>Posted by Peter McKenzie on November 22, 1999 at 03:11:18:
>>
>>Hi Peter,
>>
>>>Greetings,
>>>Here are a couple of interesting positions to try on your favourite programs.
>>>
>>>Positon 1
>>>The first position comes from the game DarkThought-LambChop at the 1999 >WCCC in
>>>Paderborn.  Lambchop had an advantage but went astray by allowing a perpetual
>>>check.  Here is the position:
>>>
>>>5k1r/1R2bp1p/2p1pp2/7B/8/8/P1q3PP/6QK w - -
>>>
>>>DarkThought, which must have seen the draw several ply earlier, played Rxe7
>>>which forces the draw (after Kxe7 Qa7+ etc).  I tried this position on Chop,
>>>which needed a whole 11ply to see that Rxe7 draws.  I mentioned this
>>>position in channel 64 on ICC, and Bob said that Crafty only needs 6ply.
>>
>>Same here:
>>
>>00:00:01  6.00  -0.17   1.Qe3 Rg8 2.Rb8+ Kg7 3.Qg3+ Kh6
>>                       4.Qe3+ Rg5 5.Bg4 Qxa2 6.Qh3+ Kg7  (1)
>>
>>00:00:02  6.23  -0.17   1.Rxe7
>>00:00:02  6.23  0.00   1.Rxe7 Kxe7 2.Qa7+ Kd8 3.Qb8+ Kd7
>>                       4.Qa7+ Kd6 5.Qd4+ Kc7  (2)
>>
>>00:00:02  7.00  0.00   1.Rxe7 Kxe7 2.Qa7+ Kd8 3.Qb8+ Kd7
>>                       4.Qa7+ Kd6 5.Qd4+ Kc7  (2)
>>
>>>I asked Bob if he was doing any fancy stuff in search to see perpetuals
>>>faster, but he said he wasn't.  Oh well, maybe I have a bug I thought.  But looking at
>>>the position, its obvious the drawing line is longer than 6ply.  The black
>>>king can go to d6,c7,c8,d7,d8: quite a number of squares to walk around.
>>
>>Solved in Q-search.
>>
>>>Then it struck me why Crafty saw it so fast.  Anytime the black king got to
>>>the back rant, Crafty would see Qa8+ followed by Qxh8 winning a rook for white.
>>>Then it would hit the qsearch (or nullmove and hit the qsearch) where black
>>>has no good capture.  The difference being that LambChop (which looks at
>>>checks in the qsearch) would hit the qsearch, and see Qb1+ forces checkmate.
>>
>>Just extend Q-search one ply more in such cases.
>>
>>>So here is a position where Crafty very quickly gets the right move and
>>>evaluation, but for the 'wrong reasons'.  Bob informs me that this is
>>>called the 'inverse horizon effect' :-)
>>>
>>>So how do other programs do on this position?
>>
>>
>>>Position 2
>>>This one happened in a blitz game Ferret-LambChop on ICC:
>>>
>>>2r1r2k/1p1q1ppp/pn1p1b2/nNp2b2/2PP4/PP2BN2/Q3BPPP/2R1R1K1 w - - 0 18
>>>
>>>Ferret played the crushing Nxd6 which works because white has not one but two
>>>pawn forks coming up.  The main line being:
>>>Nxd6 Qxd6 dxc5 Rxc5 Bxc5 Qxc5 b4, a 7ply line.  But of course, the normal
>>>horizon effect kicks in so LambChop will then think Rxe2 Qxe2 helps before
>>>'realising' the pawn fork is still there.
>>
>>Rebel Century:
>>
>>00:00:00  4.00  0.63   1.dxc5 axb5 2.cxb6 bxc4 3.bxc4
>>00:00:00  4.09  0.94   1.Nxd6 Qxd6 2.dxc5 Rxc5 3.Bxc5 Qxc5
>>                       4.b4 Rxe2 5.Rxe2  (0)
>>
>>00:00:00  5.00  1.32   1.Nxd6 Nxb3 2.Qxb3 Qxd6 3.dxc5 Rxc5
>>                       4.Bxc5 Qxc5  (0)
>>
>>Some hints: extend (almost) every recapture. On the horizon: extend one
>>ply if the side to move has an interesting double attack such as a fork.
>>
>>Ed
>
>How do you detect such double attacks without killing speed?

The info comes from Rebel's evaluation function.

Ed


>James
>
>>
>>
>>>So Lambchop needs 9ply, and around 2min and 1.2M nodes on my P133 to see >this little combination.  A bit slow for my liking!  How does your favourite
>>>program do??
>>
>>
>>>In days gone by, I might have seen it faster due to the recapture extension
>>>but
>>>these days I try to limit that extension much more so it doesn't help here.
>>>Other programs might do some static analysis of the pawn fork to see this one
>>>faster.  I guess you could include that sort of thing in your evaluation, or
>>>perhaps base some sort of extension on it.  I think GNUChess had some hung
>>>piece
>>>code to deal with this sort of thing.  I'd be interested in hearing any
>>>thoughts
>>>from fellow programmers on this issue.
>>>
>>>cheers,
>>>Peter



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