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Subject: Re: Do you use illigal moves in the ply zero and 1?

Author: Inmann Werner

Date: 12:02:49 11/23/99

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On November 23, 1999 at 13:09:40, leonid wrote:

>On November 23, 1999 at 08:42:41, Inmann Werner wrote:
>
>>On November 22, 1999 at 19:05:13, leonid wrote:
>>
>>>Hi!
>>>
>>>Was puzzled few times by finding that many logics use illegal moves and
>>>succesfully. Until now I used this kind of moves only in the ply zero. Expect to
>>>rewrite my logic completelly with usage of illegal moves in every ply. Until now
>>>was too busy to reach this programming. But before I even start, I have one
>>>doubt. Do really games, that use illegal moves, goes with the same moves for the
>>>ply zero and one? Or do they use on ply one, for instance, legal moves for some
>>>reason? I am asking this because ply zero and one, anyway, are responsable for
>>>the biggest par of the speed in the game.
>>>
>>>Thanks for response,
>>>Leonid.
>>
>>Hello
>>
>>1) Do as you want...
>>2) I use always also the illegal moves. On the next depth then i find a mate
>>what kills the illegal move. So the cost IMHO is not much.
>>
>>Werner
>
>Hi,
>
>Please say me (to be sure) what says abreviation IMHO ?
>
>Also, probably, you want to say that when you find on the next ply that king was
>taken you cancel the move? Something equal to say that mate took place. Right?
>
>Don't be surprise about my questions. I found many time in my programming that
>my guessing was wrong.
>
>Leonid.

That was the point :-)

Werner



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