Author: Inmann Werner
Date: 12:02:49 11/23/99
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On November 23, 1999 at 13:09:40, leonid wrote: >On November 23, 1999 at 08:42:41, Inmann Werner wrote: > >>On November 22, 1999 at 19:05:13, leonid wrote: >> >>>Hi! >>> >>>Was puzzled few times by finding that many logics use illegal moves and >>>succesfully. Until now I used this kind of moves only in the ply zero. Expect to >>>rewrite my logic completelly with usage of illegal moves in every ply. Until now >>>was too busy to reach this programming. But before I even start, I have one >>>doubt. Do really games, that use illegal moves, goes with the same moves for the >>>ply zero and one? Or do they use on ply one, for instance, legal moves for some >>>reason? I am asking this because ply zero and one, anyway, are responsable for >>>the biggest par of the speed in the game. >>> >>>Thanks for response, >>>Leonid. >> >>Hello >> >>1) Do as you want... >>2) I use always also the illegal moves. On the next depth then i find a mate >>what kills the illegal move. So the cost IMHO is not much. >> >>Werner > >Hi, > >Please say me (to be sure) what says abreviation IMHO ? > >Also, probably, you want to say that when you find on the next ply that king was >taken you cancel the move? Something equal to say that mate took place. Right? > >Don't be surprise about my questions. I found many time in my programming that >my guessing was wrong. > >Leonid. That was the point :-) Werner
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