Author: Robert Hyatt
Date: 15:14:22 11/24/99
Go up one level in this thread
On November 24, 1999 at 14:41:53, Dann Corbit wrote: >On November 24, 1999 at 08:25:18, Frank Quisinsky wrote: >[snip] >>Furthermore we can not play with all engines. >>Phalanx, Bringer, LambChop, Gromit, InmiChess, Crafty, Arasan, NUTx (not running >>under Windows NT -for Kai-) and other be missing. >> >>10 engines = 540 games ! >>One games ~ 2 hours = 1.080 hours !!! >> >>I hope that the programmer (+ Kai, Christian and myself) can find mistakes and I >>think this is an good tournament. > >0. Why no pondering? What's wrong with TOOT for a winboard tournament? > >1. Why not make it a round robin tournament? That way, if you have 50 programs >you only need 50 games total. I have a round robin scheduling algorithm if you >want one. Ahem, your math went south. :) 50 programs == 49 games _per program_. == 50 * 49 games... which is a bunch.
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