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Subject: Re: Good old days, early '80s

Author: Dave Gomboc

Date: 17:03:51 11/24/99

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On November 24, 1999 at 00:02:02, Christophe Theron wrote:

>From the text I understood it was a search issue. But I don't see why, that's
>why I ask...
>
>The reason I'm interested in this is that in the early days of computer chess
>programming, people did not know what were the efficient ways to do it. So they
>tried to invent their own algorithms.
>
>Some of them are maybe the future of chess programming.
>
>That was one of my objections to the Crafty or GnuChess project. Reinventing the
>wheel IS fun. Today many chess programs are almost identical. Where is all that
>creativity gone?
>
>God. I'm speaking like Chris W. now!

If you're speaking like he does when he's talking about programming computers to
play chess, that is probably a good thing, not a bad one.  He has some good
ideas and is willing to pursue them.  That's better than I do. :-)

All the same, I think it's better to have mastered what's been done before, so
that you know when you are genuinely doing something new.

>I like to hear about exotic algorithms designed at the time when the computers
>were very slow.
>
>    Christophe

My guess is he had a big odd/even effect, and that 1/3/5/7 was too optimistic
(especially without quiescence!) so 2/4/6/8 was necessary.

Dave



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