Author: Frank Quisinsky
Date: 11:40:15 11/25/99
Go up one level in this thread
On November 24, 1999 at 14:41:53, Dann Corbit wrote: >On November 24, 1999 at 08:25:18, Frank Quisinsky wrote: >[snip] >>Furthermore we can not play with all engines. >>Phalanx, Bringer, LambChop, Gromit, InmiChess, Crafty, Arasan, NUTx (not running >>under Windows NT -for Kai-) and other be missing. >> >>10 engines = 540 games ! >>One games ~ 2 hours = 1.080 hours !!! >> >>I hope that the programmer (+ Kai, Christian and myself) can find mistakes and I >>think this is an good tournament. > >0. Why no pondering? What's wrong with TOOT for a winboard tournament? When we play with one processor and ponder the engines have 50% processor time for ~ 20-40% ponder hits. I think a game on one PC without ponder is better. >1. Why not make it a round robin tournament? That way, if you have 50 programs >you only need 50 games total. I have a round robin scheduling algorithm if you >want one. We play tournaments with not many programs and all programs play against all other programs 12 games. I think this is better ! I will play later a tournament with other engines and longer time controls. Bringer, Gromit, Ant, Arasan, NUTx and other ... Regards Frank
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