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Subject: Re: Human vs. Chess Engine EMail Chess Match

Author: Stephen Ham

Date: 10:05:35 11/30/99

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On November 30, 1999 at 12:42:19, Dann Corbit wrote:

>I would like to see a web page setup like we had for the KKUP matches.  This is
>the sort of thing that really tickles my fancy.

Dear Dann,

Please forgive my ignorance, but please tell me more about the setup you liked
for the KRUP matches. Perhaps we can learn something from this and provide what
you and other viewers want. Since I'm ignorant of just about anything involving
computers, feel welcome to contact Franklin Campbell at his hosting web site
with your suggestions. Thanks for any input you can offer.

Our intentions are to make these games as close to 100% pure human versus pure
machine as we can. Thus no human intervention is allowed for the machine. The
goal is to see what level of strength is seen from these chess engines when
playing correspondence chess against highly rated human opponents. In this way,
we hope to have some idea of what a very weak human with a very strong
computer/chess engine combination could hope to accomplish if he never
interfered with the machine. Once a performance "baseline" is established, the
hope then is to see what effect a human/machine team has against a strong
correspondence master. So far there has been speculation regarding the influence
of computer chess engines upon correspondence chess. In this very limited test,
we hope to provide some empirical data (yes it's only 4 games but it's a start)
to replace some speculation with facts. I just hope I don't embarrass myself and
the human race in this match!

Sincerely,

Steve Ham



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