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Subject: Re: Human vs. Chess Engine EMail Chess Match [ICD Web sponsor?]

Author: Tim Mirabile

Date: 15:43:30 11/30/99

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I would like to do an x vs y type system, where x or y could each independently
be anything from an individual CCC member, a list of selected CCC members, or
the entire CCC, with moves chosen by majority vote, and with any number of games
going at once.  But I couldn't even begin working on it seriously until after
x-mas.

I would also be interested in playing against a program in the way you've
described, either as a pure human or as a cyborg, if I can find the time...

On November 30, 1999 at 13:22:33, Dann Corbit wrote:

>On November 30, 1999 at 13:05:35, Stephen Ham wrote:
>>On November 30, 1999 at 12:42:19, Dann Corbit wrote:
>>
>>>I would like to see a web page setup like we had for the KKUP matches.  This is
>>>the sort of thing that really tickles my fancy.
>>
>>Dear Dann,
>>
>>Please forgive my ignorance, but please tell me more about the setup you liked
>>for the KRUP matches. Perhaps we can learn something from this and provide what
>>you and other viewers want. Since I'm ignorant of just about anything involving
>>computers, feel welcome to contact Franklin Campbell at his hosting web site
>>with your suggestions. Thanks for any input you can offer.
>For the KKUP and KKUP 2 matches, there was a web site put up.  I believe it was
>at Gambit-Soft, but I suspect that ICD could also be cajoled into hosting it.
>In any case, as each new move was made, a java applet was updated which showed
>the new board positions.  You could also scroll back and forth through the
>previous moves.  Incredibly entertaining, and high quality chess [for the most
>part -- there were a few stinker moves but it was all computer verses computer
>matches]
>
>>Our intentions are to make these games as close to 100% pure human versus pure
>>machine as we can. Thus no human intervention is allowed for the machine. The
>>goal is to see what level of strength is seen from these chess engines when
>>playing correspondence chess against highly rated human opponents. In this way,
>>we hope to have some idea of what a very weak human with a very strong
>>computer/chess engine combination could hope to accomplish if he never
>>interfered with the machine. Once a performance "baseline" is established, the
>>hope then is to see what effect a human/machine team has against a strong
>>correspondence master. So far there has been speculation regarding the influence
>>of computer chess engines upon correspondence chess. In this very limited test,
>>we hope to provide some empirical data (yes it's only 4 games but it's a start)
>>to replace some speculation with facts. I just hope I don't embarrass myself and
>>the human race in this match!
>I love this sort of experiment.  In fact, this sort of chess is my very favorite
>kind.  I used to have my computer run all night and supply my move in the
>morning.  Unfortunately, the machines and programs have gotten a lot better
>these days and now I get my rear kicked. ;-)
>
>Valvo did pretty well a while back IIRC.  In any case, I am looking forward to
>the games with glowing enthusiasm.



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