Computer Chess Club Archives


Search

Terms

Messages

Subject: A strange idea

Author: Jeremiah Penery

Date: 16:40:28 12/01/99


While watching Crafty play some games today, I thought of an interesting, but
likely unfeasable idea.  The problem was that one of Crafty's pieces was
hopelessly trapped, but it pushed the loss over the horizon.  It still lost the
piece.

The idea is a way of detecting such trapped pieces, and evaluating them
properly, so they will have no chance to be pushed over the horizon.
Do a small search with each piece (not pawns) at the root - at least a 2-ply
search on all the moves for this piece.  If the search finds that the piece
can't escape, then the score drops.  The problem is that this probably won't do
much good once it happens at the root, and it may be unfeasable in the tree.

However it's done, there should be a way of detecting trapped pieces. :)



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.