Author: KarinsDad
Date: 18:34:57 12/01/99
Go up one level in this thread
On December 01, 1999 at 19:40:28, Jeremiah Penery wrote: >While watching Crafty play some games today, I thought of an interesting, but >likely unfeasable idea. The problem was that one of Crafty's pieces was >hopelessly trapped, but it pushed the loss over the horizon. It still lost the >piece. > >The idea is a way of detecting such trapped pieces, and evaluating them >properly, so they will have no chance to be pushed over the horizon. >Do a small search with each piece (not pawns) at the root - at least a 2-ply >search on all the moves for this piece. If the search finds that the piece >can't escape, then the score drops. The problem is that this probably won't do >much good once it happens at the root, and it may be unfeasable in the tree. > >However it's done, there should be a way of detecting trapped pieces. :) I have plans to do this, but I haven't yet come up with a good idea on how. It's an extremely non-trivia problem. KarinsDad :)
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.