Author: Tom Kerrigan
Date: 05:49:36 12/04/99
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Yes, but more often than not, you are comparing unique moves. For example, you are comparing a move that the move generator made to a move that you saved in your hash table. -Tom On December 02, 1999 at 20:44:23, Dann Corbit wrote: >For structures, there is something that you can do if you have a unique set of >things and you just want to find out if you are looking at the same thing or >not. You can compare addresses. (Sort of like the 'this' comparison in a >reference assignment operator in C++).
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