Author: Fernando Villegas
Date: 08:19:20 12/10/99
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On December 10, 1999 at 11:00:17, Bert Andersson wrote: >Is there anyone interested in trying to describe our own thinking when playing >chess? In a language for humans, far away from computers :-) > >I have done some work on this and it staggeringly difficult at first. I had to >define words etc. to get a clear picture of it. And it was hierarchical levels >involved etc. But all in all I got some very good startingpoints for programming >a knowledgebased approach in a small slice of the chesspace! > >Currently I'm working on programming, which is slow, also because I want to put >as much knowledge as possible from the beginning. But it is interesting as the >work gets very broad. I can use Words, graphics and all kinds of sortingprograms >as well as CASE's, which I haven't got into much because of their difficulty. >Any ideas? > >I just remember that it exist a book on this topic, from -50ies ?!? >Well, I don't have it in memory. Anyone who has? Difficult task as much as human tinking only sporadically or when spaeking take a verbal form. Most of it goes along other asociative lines, many of them unconcious. In fact really skilled thinking in whatever taks is unconscious. Just think in what we do when we drive a car: complex calculations of time and space are involved, some that could be described with simultaneous equations, differentials, etc, but we do not even are aware of that. We just "know". Not too differet in chess. Verbalizations are more a commentary of what we are thinking that the thinking in itself. I tend to believe that in chess like in other situation man mind works trought aproximative feed backs to narrow the scope of the problem without need to detailed calculations from the beginning. Maybe in chess programming something of the sort could be tested, I mean, a program with a meta-program just detecting what is going on in order to decide, then, what part of the total set of algorithms o use. But of course something not too different to that ois tried by piece tables, so i think. fernando
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