Author: walter irvin
Date: 10:58:40 12/10/99
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an idea that i once had and never did alot of work on is ,have the program analyze what type of position it is in . based on that it would determine which engine it would use .there should be a certain engine for blocked formations ,wide open games ,end game ect .i mean when i play chess depending on what type of position i am in determines the way in which i think .like if i am behind a full piece then i start looking at holding on to what i have and trying to set up a swindle or passed pawn .just an idea??
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