Author: Frederic Friedel
Date: 01:24:31 12/11/99
Go up one level in this thread
On December 10, 1999 at 19:45:37, Chuck wrote: >This game should satisfy your curiousity. Most of the anti-computer games appear >to be at 3 0 or faster, hence, no draws. For all it's tactical might, the >computer winds up facing some canned line it's opponent has worked many hours >on. In the example below, the game was at 3 0 and the computer got blistered. >Notice how each move made by white [the human] has a sole focus NOT of playing >good chess, but of suckering the computer. The human has used this general line >more than once (it's not me, I wouldn't waste my time) and know generally how >programs will respond to the "teasers", he certainly couldn't have known how >this specific program would react. I won't mention any names in order to keep >this thread from getting out of line, but the game as you see is SHORT AND >SWEET, and the most amazing suckering of a computer I have ever seen! > The game looks like one from yesteryear. I didn't know you could still use the knight sac to open the h-file to a shallow mate. Which program played?
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.