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Subject: Re: Question for Dr. Robert Hyatt

Author: Robert Hyatt

Date: 13:59:00 12/13/99

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On December 13, 1999 at 16:23:43, John Warfield wrote:

>On December 13, 1999 at 15:09:09, Robert Hyatt wrote:
>
>>On December 13, 1999 at 14:58:30, walter irvin wrote:
>>
>>>On December 12, 1999 at 20:40:46, Robert Hyatt wrote:
>>>
>>>>On December 12, 1999 at 17:24:52, John Warfield wrote:
>>>>
>>>>>
>>>>> Could you please tell me what your 2450 projection is for, on what machine?
>>>>>Also I am curious what you would rate the best computer programs on these
>>>>>platforms  1. Amd 600  2. Amd 300  3 MMX 200
>>>>>
>>>>>Thanks
>>>>
>>>>
>>>>I think the best of today's programs, on the best of today's hardware, is
>>>>playing at a 2450 (roughly) level (FIDE rating).  I don't think cutting the
>>>>hardware speed by a factor of 2, nor doubling the hardware speed, would make
>>>>any significant change...  The problem is that the programs are good tactically,
>>>>but have significant positional holes that speed won't help.
>>>>
>>>>I think programs will continue to improve, but only as those 'holes' are
>>>>covered up solidly...
>>>
>>>do you believe that there are certain types of positions that computers play
>>>better than humans and if so is it posible to gear the programs style and
>>>opening book toward that goal .also what effect would haveing 4 or 5 different
>>>engines with completely different styles available to the program have vs human
>>>if the program randomly chose a different engine every 4 or 5 moves?????? that
>>>asuming that all the engines were strong .
>>
>>
>>1.  "Do I believe that there are..."  Yes.  I remember playing a game using
>>Cray Blitz at the 1984 US Open, against a 2400 (USCF) player.  He finally
>>resigned, saying "this was impossible for me...  pieces pinned, pieces
>>threatened, pieces on one side of the board attacking things on the other...
>>It was just too much to keep up with..."
>>
>>2.  "Is it possible to gear ..."  Yes and No.  A GM has a _lot_ to say about
>>what happens in a game. If he plays for a draw, it is _very_ difficult to avoid
>>drawing, without taking substantial risk.  If he plays for a win, you have a
>>good chance of leading the game into interesting positions.  But forcing the
>>game into wild tactics is simply not possible. The program has to be prepared
>>to play tactical lines, and also to handle strategic lines, or it won't have a
>>chance against a GM.
>
>
>  How has rebel managed to Draw atleast 5 times against grandmaster players if
>it plays so stretigically bad??


Exactly _where_ did I say "Rebel has played strategically bad"???

Or did your imagination run away?



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