Author: Martin Grabriel
Date: 20:58:34 12/14/99
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Agreed with you on the purpose of the demo. I share your hope in your earlier post that the engines are different. But really, there is no "ripping out of parts of compiled codes". The demo installation puts the demo engine in the same engine folder as my original and I just play a game between the 2 engines. Anyway, I will delete the demo. On December 14, 1999 at 23:41:02, Dave Gomboc wrote: >On December 14, 1999 at 23:24:21, Martin Grabriel wrote: > >>Piracy? The whole purpose of offering a demo is to have as many people test it >>right? I bought Fritz6 with hard cash only to find out that there is a demo with >>what appears to be THE engine. Understand how I feel? > >The purpose of a demo is to enable people to try out a program before they have >to buy it. Someone who is interested but not sure if they want to plunk their >money down can check it out, start liking it, and decide they want to buy it. >Or conversely (though I think this happens less) they may decide that it's not >the product for them. > >It is certainly _not_ the case that the purpose of a demo is to allow people to >rip out parts of its compiled code and use those parts in different >applications. So no, I don't understand how you feel. I just understand that I >feel bad that I brought up Eidos in the first place. Like the people who worked >to make Fritz 6, I write software too, and having people steal your work is a >pretty bad feeling. > >Dave
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