Author: walter irvin
Date: 05:54:03 12/16/99
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On December 16, 1999 at 08:10:03, Steffen Jakob wrote: >On December 16, 1999 at 04:13:55, Tom Kerrigan wrote: > >>On December 16, 1999 at 02:21:46, Michael Neish wrote: >>>I'm as interested in computer Chess as the next person, >>>I suppose, and it would do my motivation no harm at all >>>to know whether there are any practical applications to >>>the techniques used for Chess programming. So, are >>>these techniques so specialised that they are useful >>>only within the game of Chess and not to any real >>>applications (or even to other games)? Does computer >>>Chess come under the category of AI anyway? Has AI >>>research gained anything from Chess, or vice-versa? >> >>I think the "mindset" of a chess programmer can be useful to solve other >>problems. For example, counting doubled pawns is obviously only useful in chess, >>but a chess programmer can approach a new problem and think, "is there anything >>I can do that's similar to counting doubled pawns?" >> >>IMHO, a computer playing chess is obviously artifically intelligent. I think >>everybody will agree that it takes intelligence to play chess, and computers >>quite clearly play chess. Now, I'm not saying they're creative or clever or >>human-like, but I think they're clearly displaying some intelligence. > >Tom, would you say that an engine which knows the chess rules but makes >completely random moves shows intelligence? I dont think so. > >If not, would you say that an engine which knows the chess rules, has alpha beta >and a random eval function shows intelligence? Here the answer is not so clear, >because this engine will play good chess if you give it enough time (mobility, >bla bla ...). > >So what makes an engine intelligent? The fact that it makes "good" moves or the >fact that it makes good moves because of some human-like knowledge? > >Greetings, >Steffen. as far as that goes what about the human that plays real sucky chess .is his games devoid of intelligence??? to a good player it seems so .but that good player seems devoid to the GM or IM ?? so i guess there are many different levels of intelligence .but does a computer have to arrive at the best move the same way a human does to be intelligent or for that matter do all humans arrive at the same moves the same way ?????????????????
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