Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: new computer chess effort

Author: Robert Hyatt

Date: 07:20:16 12/21/99

Go up one level in this thread


On December 21, 1999 at 00:42:38, Greg Lindahl wrote:

>On December 20, 1999 at 21:52:01, Robert Hyatt wrote:
>
>>>There is no reason why you have to assume that you must have the move generator
>>>or alpha/beta search on the FPGA. That assumption underlies Bob's claims about
>>>feasability, and my complaint that there's more than one way to skin a cat.
>>>
>>>I would love to see a discussion about the minimum useful stuff on an FPGA, but
>>>of course that depends on how your engine is written, and Bob's engine spends
>>>relatively little time in eval.
>>>
>>>-- g
>>
>>
>>Again, that statement is simply wrong.  50% of the time is spent in the eval.
>>That is more than any other single component by a wide margin.
>
>In my book, 50% is "relatively little time in eval", especially when I'm
>comparing it to an engine which spends 90% in eval.
>
>-- g


please, Please, PLEASE, take a math course.  90% is exactly how much bigger
than 50%??  Not quite a factor of 2.0 you say?  1.8 you say?  So such a
solution will speed up some other program at most 1.8 times more than it
will speed up mine?

Don't forget the math...  1.8 is not a huge number.  I can get more than
that by simply moving to a single alpha.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.