Author: Robert Hyatt
Date: 15:04:41 12/21/99
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On December 21, 1999 at 17:41:23, Dann Corbit wrote: >On December 21, 1999 at 15:59:10, Amir Ban wrote: >[snip] >>Not very much. Hiarcs is a successful program, so I think its author discovered >>that it's possible to do high quality evaluation without spending tons of CPU on >>it. I think every top engine has found elaborate and ingenious schemes to do >>that. To say that good evaluation is one that takes 90% processor time is not to >>understand what computer chess programming is all about. >> >>Hiarcs appears to be an engine with special search techniques, and I guess >>that's were it spends much time. > >Mark Uniacke is a nice guy. I bet he'd tell us if we asked him. Tell you what? what %age of time in eval? Or what he is doing? :) percentage maybe. I still would guess 50% or less.
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