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Subject: Re: An amazing checkmate. Can your program find it?

Author: Will Singleton

Date: 17:25:53 12/22/99

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On December 22, 1999 at 19:29:45, Dann Corbit wrote:

>On December 22, 1999 at 19:25:24, Will Singleton wrote:
>[snip]
>>Just guessing, but that's probably because it's not all that important to find
>>the shortest mate.  My evidence for such a wild hypothesis is that none actually
>>find the mate in 9.  Perhaps it would weaken overall play if time was spent on
>>tracking down the absolute shortest mate in every position.  Any mate, as long
>>as it is a valid mate, is sufficient.
>>
>>One problem with my hypothesis is that, if you don't always (or most always)
>>find the shortest mate, then you may run the risk of missing a mate forever,
>>since there may exist always a longer mate than a mate in 1.  But in my
>>experience, that risk is just about non-existent.
>
>Of course, there is no value in finding the shorter mate other than beauty.
>A mate in 100 is just as good as a mate in 1 if both are sure.  You win.
>But to find the shorter mate is prettier, don't you think?
>;-)

Oh, sure. And if a program can play at a top level and also find the shortest
possible mate, then great.  Empirically, it just doesn't seem to happen.

Will




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