Author: Lawrence S. Tamarkin
Date: 00:10:40 12/23/99
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I know very little about programming, so take what I say with a big grain of salt. I suspect that as high-end computers get more afordable, more programmer's will be writing a version of their software (like Deep Junior), for multi-processer machines. Since they'll be writing for that platform intentionally, their programs will be much better optimized & efficient in the future, therefore, alot stronger. Also, I think more & more, chess software publisher's will figure out how to incorporate 'intelligent switching' between engines, so that you might start the game playing an engine that handles the opening really well, but then as you go along the engine will switch 'inteligently' to another engine that handles that part of the game your in better, & then again, another engine, when (if), you arrive into the ending. Of course I think these things are already being done? But we'll see in the future much more shophisticated iplementation of them. Of course I won't be surprised if I'm 100% wrong about all of this! Larry T. Happy all things to everyone:) On December 23, 1999 at 01:05:45, Paulo Soares wrote: >In your opinion: >1) Which the largest chess software evolution in the past? >2) Which will be the largest chess software evolution in the next years? > >In my opinion: >1) Hastables. >2) I don't know, perhaps Nalimov's tablebases 32 pieces (only a joke). > >A happy Christmas for everybody!!! > >Paulo Soares, from Brazil.
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