Author: Chris Taylor
Date: 01:59:29 12/26/99
Go up one level in this thread
On December 25, 1999 at 11:51:31, Amir Ban wrote:
>On December 25, 1999 at 08:46:33, Harald Faber wrote:
>
>>Hi all,
>>
>>Can anyone confirm that it is impossible to let Junior6 analyze one or more
>>games automatically, neither full analysis nor blundercheck?
>>I tried this and no matter what time control you set (even 5sec per move) Junior
>>starts at the end of the game you chose and does not go backwards, maximum I saw
>>was 5 moves and rested then for hours (although 5sec was chosen). It is like
>>infinite analysis. The same behaviour in Fritz6, the Fritz engine works fine but
>>Junior fails again.
>>
>>Can anyone confirm this?
>
>Unfortunately yes. The engine is being called here in infinite analysis mode,
>the wrong mode for this.
>
>Amir
Till this is fixed, use an earlier gui, Junior 5 will do brilliantly. Put J6
into that and lo and behold analasis and blundercheck.
And here is the proof.
[Event "Level=Blitz:45'. "]
[Site "Notts"]
[Date "1999.11.28"]
[Round "12"]
[White "Rebel Century"]
[Black "Hiarcs 7.32"]
[Result "0-1"]
[ECO "C29"]
[Annotator "Junior 6.0 (5s)"]
[PlyCount "176"]
[EventDate "1999.07.15"]
1. e4 e5 2. Nc3 Nf6 3. f4 d5 4. fxe5 Nxe4 5. Nf3 Be7 6. d4 Bb4 7. Qd3 $15 (7.
Bd2 Bxc3 8. bxc3 O-O $11) 7... c5 8. dxc5 $15 (8. Bd2 Nxd2 9. Nxd2 Nc6 10. dxc5
O-O $11) 8... Nxc5 9. Qe3 $15 (9. Qb5+ Nc6 10. Bg5 Qb6 $11) 9... Nc6 10. Bb5 {
White gets the initiative} 10... Ne6 11. a3 (11. Qd3 O-O 12. O-O Qb6+ 13. Be3
d4 $15) 11... Ba5 12. b4 Bb6 13. Qd3 O-O 14. Nxd5 Bd4 {
Attacking the isolated pawn on e5} 15. Nxd4 Ncxd4 16. Nc3 a6 17. Ba4 b5 18. Bb3
Bb7 19. O-O Nxb3 20. Qxd8 Rfxd8 21. cxb3 Rac8 22. Bb2 (22. Nd1 h6 $15) 22...
Rd2 23. Rf2 Rxb2 24. Rxb2 Rxc3 25. Rd1 Kf8 26. Rdd2 (26. Rd7 Bc6 27. Ra7 Bd5
$17) 26... Nf4 27. Rbc2 Rxc2 28. Rxc2 Bd5 29. g3 Nh3+ 30. Kf1 Ng5 31. Rc7 Nf3
32. Ke2 Nxh2 33. Ke3 Nf1+ 34. Kf2 Nd2 35. Ke3 Nxb3 36. Ra7 h6 37. Rxa6 Ke7 38.
Rd6 $17 (38. Rb6 g5 $15) 38... Bc4 39. Ra6 Bd5 40. Rd6 Be6 41. Rb6 Bd7 42. Kd3
Kd8 43. Rb7 (43. Rd6 Kc7 $17) 43... h5 44. Kc3 Nc1 45. Kd2 Na2 46. Kc2 Kc8 47.
Ra7 Be6 48. Kd3 Nc1+ 49. Kd2 Nb3+ 50. Kc3 Bd5 51. Re7 (51. a4 bxa4 52. Rxa4 Kb7
$17) 51... Nc1 52. Kd4 Bc4 53. a4 Kd8 54. Ra7 Be6 55. axb5 {
The passed pawn on b5 will become decisive later} 55... Kc8 56. Kc5 {
The white king gets dangerous} (56. b6 Nb3+ 57. Kc3 g5 $15) 56... Nd3+ 57. Kb6
Nxe5 58. Ra8+ Kd7 59. Rh8 g6 60. Ka7 Bd5 61. Rg8 Be4 62. Rf8 f5 63. Rh8 Kd6 64.
Rg8 $17 (64. Rh6 $5 $15) 64... Bd5 65. Rd8+ Ke6 66. Re8+ Kf6 67. Rc8 (67. b6
Nc6+ 68. Ka6 f4 69. gxf4 Nxb4+ 70. Kb5 Na2 $11) 67... g5 68. Rf8+ Kg6 69. Rd8
Be4 70. Rd6+ Kf7 71. Rd2 $2 $19 (71. b6 $142 {is a viable option} 71... Nc6+
72. Kb7 $17) 71... h4 72. gxh4 g4 73. b6 g3 74. Rd1 g2 75. b7 f4 76. h5 (76.
Rc1 {doesn't get the bull off the ice} 76... Nc6+ 77. Ka6 f3 78. Rxc6 f2 (78...
Bxc6 $6 79. b8=Q g1=Q 80. Qc7+ Kg8 81. Qxc6 $15) 79. Rc7+ Ke6 $19) 76... f3 77.
Rc1 (77. b5 {does not help much} 77... Bxb7 $1 {
hanging on to the material is worse} 78. Kxb7 f2 $19) 77... Bxb7 78. h6 f2 79.
Kxb7 f1=Q 80. Rxf1+ gxf1=Q 81. Kb6 Qc4 82. Ka5 (82. h7 {
does not improve anything} 82... Qc6+ 83. Ka7 Nd7 84. h8=N+ Kg7 85. b5 Qxb5 86.
Ka8 Qa6#) 82... Nc6+ 83. Kb6 Nxb4 84. Ka7 (84. Ka5 {
doesn't get the cat off the tree} 84... Nd5 85. h7 Qb4+ 86. Ka6 Qb6#) 84... Nd5
85. Ka8 (85. h7 {a fruitless try to alter the course of the game} 85... Qc7+
86. Ka6 Qb6#) 85... Kg6 86. h7 Kxh7 87. Kb7 Qc7+ 88. Ka6 (88. Ka8 {
doesn't do any good} 88... Nb6#) 88... Qb6# 0-1
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