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Subject: Re: 1924 NY Chess Championship -- other specialized mate-finders

Author: Dann Corbit

Date: 17:16:43 12/27/99

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On December 27, 1999 at 19:20:31, Richard A. Fowell (fowell@netcom.com) wrote:
>I notice some other matefinder programs on the Net:
>
>  Problematic (freeware)
>   http://www.geocities.com/~donfrench/index.html
This one does not understand EPD.  It has its own language.

>  Popeye (freeware)
>   http://www.leo.org/pub/rec/games/popeye/index.html
This one does not understand EPD.  It has its own language.  However, it also
solves Fairy chess and stuff like that, so it solves problems that the others do
not (if you like that sort of thing).

>  and, of course, Chest:
>   http://www.drb.insel.de/~heiner/Chess/chest.html
Fastest, best, most feature-rich, most complete, most standard, with open
source.  I could go on and on.  But I already did that elsewhere.

There is also Problemiste:
http://perso.easynet.fr/~mleschen/prb/problem.htm
It can read EPD (if and only if White to move!) but cannot write it.

>It seems Popeye was once compiled on the Mac,
I have source for Popeye on my ftp site, and it was pretty easy to port from
UNIX to the Win32 environment.  I suspect it would be equally easy to port to a
MAC.

> and that Chest perhaps
>could be ...
It's ANSI C.  It was designed on UNIX, but I had it doing problems in just a few
minutes.  Porting to the MAC should be like falling off a log [without the
bump].

> if any of the Mac programmers on this board would like
>to take a crack at them.  In the mean time, the matefinding option
>of Sigma Chess 4.02 Mac works quite will at finding all mates of
>a specified depth:
>
>  http://users.cybercity.dk/~bst10651/
>
>Richard A. Fowell (fowell@netcom.com)
>http://dmoz.org/Games/Board_Games/Chess/Software/Macintosh/



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