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Subject: Re: How to judge?

Author: Vincent Diepeveen

Date: 06:05:55 12/28/99

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On December 27, 1999 at 20:52:22, Dann Corbit wrote:

>On December 27, 1999 at 19:10:48, Vincent Diepeveen wrote:
>[snip]
>>bob you're saying exactly what i wrote above... ...in case of
>>gross eval blunders you see them of course, in case program is having
>>a bug which causes it to crash then it directly loses bunches of games...
>>...but other changes are pretty hard to judge.
>>
>>Like if i add some stupid and completely insane pruning then it'll
>>have at judgeturpin for sure a 100 points more at blitz.
>>
>>If you search 6 ply at blitz then you can rape search and still
>>do better...
>
>Why not add [or should I say 'remove'?] that stuff if and only if the time
>control is set at disgustingly low levels?  That way, all those who love that
>icky(tm) chesslike game called blitz can have their fun too, and those who use
>longer time controls will get the benefits of your brilliant search?

I wonder why so little people play with nimzo out there at blitz levels.
I thought nimzo2000 winboard version was commercially available.
Nimzo is a great blitz program. Yet only very few people run it there.

So paying for a strong program in order to play with it unattended at ICC
seemingly isn't done that much as some suppose it would.

I get however daily the question either by email or by direct talk
whether they can test DIEP, offering a K6-200 from K7-650 to dual PIII700.

So they could afford that hardware and internet.

Vincent








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