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Subject: Re: Russek -Rebel Match, Game 2

Author: Robert Hyatt

Date: 06:41:20 01/04/00

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On January 04, 2000 at 00:17:29, walter irvin wrote:

>On January 03, 2000 at 16:53:35, Robert Hyatt wrote:
>
>>On January 03, 2000 at 03:25:35, Bertil Eklund wrote:
>>
>>>On January 02, 2000 at 07:08:32, Rajen Gupta wrote:
>>>
>>>>
>>>>
>>>>
>>>>>>>  Doubling the speed of the engine is supposed to produce an increase of about
>>>>>>>60 elo points.
>>>>>>
>>>>>>I do not think that this assumption is right against humans.
>>>>>>
>>>>>>Uri
>>>>
>>>>>>
>>>>>Why?
>>>>>
>>>>>Bertil
>>>>Hi all;i think the answer is best summed up by what bob hyatt has been saying
>>>>all along-ie a chain is only as strong as its weakest link and in the case of
>>>>computer chess this weak link consists of lack of long range and startegic
>>>>planning and lack of positional understanding-once this weak link is identified,
>>>>it can be attacked by a good enough chess player anfd further increases in
>>>>computer hardware wouldn't make much difference.in computer vs computers on the
>>>>other hand are playing to each others strenghths rather than weaknesse so
>>>>hardware increse would show up significantly-i think this has been pretty clear
>>>>from the inability of rebel to have a plus score against grandmasters
>>>>
>>>>rajen
>>>
>>>Hi!
>>>
>>>Mr Hyatt has already answered on this with two tongues, yes. He admits though,
>>>that his Crafty on quad Xeon is better than his Scrappy on quad Pentium Pro.
>>>
>>>When did it happened that the increase of speed stopped programs from playing
>>>better? With the step from 286 to 386, from 386-486 or is it the step from
>>>Pentium to Pentium2 or perhaps Deep Thought on one, four or sixteen cpu´s.
>>>
>>>Bertil
>>
>>
>>I don't answer "with two tongues".  I have said _many_ times, "computer vs
>>computer games tend to exaggerate the rating difference between the two programs
>>when only one thing is changed."  It has been common knowledge that a machine
>>twice as fast will enjoy a <roughly> 60-70 point advantage over the _same_
>>program on the original (1/2 speed) hardware.  This number was not a guess.  It
>>was gleaned from years of testing on faster and faster hardware by many
>>different people...  From the SSDF to IM Larry Kaufman.  But it is only valid
>>in the context it was tested, machine vs machine.  There is _nothing_ that
>>suggests that 2x hardware is 60-70 Elo points better against _human_ players.
>>
>>Such data is more difficult to obtain because no one plays that many games and
>>records the results.  But I agree with Uri.  Against a GM, a program that would
>>have a fide rating of X on a PII/400 would not have a rating of X+60 on a
>>PII/800 processor.  In many cases the improvement will be zero, because often
>>depth is not the only issue.  Knowledge comes into play, and depth doesn't
>>always equate with more knowledge.
>>
>>We may never know what doubling does vs GM players because we need a lot of data
>>and it is not coming very quickly.
>
>if a program is one of the top ones like fritz,hiarcs,rebel,shredder,cm
>5+++,crafty ect .then a speed up will help vs people .the thing is what ply is
>reached .i mean if you double the speed but do not even get 1 extra ply then you
>may not get anything .lets take crafty for example ,crafty at 14 ply vs kasparov
>would easily go to kasparov .but crafty at 20 ply i think it goes the other way
>.but the speed increase would have to be massive .
>
>also i can prove that a speed up increases elo .take cm2100 , very weak on a
>4mhz pc .i can easily destroy it .the mach IV master could beat it spoting a
>queen .but when you run cm2100 on a 300 mhz pc then it beats the mach IV even up
>.plus i have to work hard and lose some games and feel lucky to draw .the elo
>difference between 200 mhz and even 600 mhz may not be more than 100 points at
>slow time controls .but the difference between 200 mhz and say 200 (ghz) would
>be very obvious to anyone who played it or seen it play .if you could run crafty
>on icc at 200 ghz ,you would be unlucky to lose 1 game out of 5000 at blitz or
>bullit .i think at that speed no computer would stand a snowballs chance .the
>GM's would have the same chance to win the power ball or a state lottery .now at
>standard time controls if you could reach 200(thz) then the same results im sure
>.the reason i believe this is because at some point tactical ability and
>strategy merge .at 20 + ply its no longer just tactics it is strategy .


I wouldn't disagree here at all.  All I have said is this:  If you play the
same program on two machines, one macine is faster than the other, you
will get a rating difference of X between the two programs, X varying depending
on how much faster one machine is than the other.  If you play the same program
vs a group of humans, and vary the hardware as above, you will get a rating
difference if Y between the faster and slower computer.  I believe that Y << X
which means that using faster hardware _only_...  produces less improvement
vs humans than it does against computers...



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