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Subject: Re: Once GM's figure it out, it's all over (for a while)

Author: Chris Carson

Date: 13:09:41 01/05/00

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On January 05, 2000 at 15:47:53, Dann Corbit wrote:

>Once GM's actually try to use anti-computer tactics [in a sensible manner --
>closed formations, positional moves, etc.], they will completely stuff the
>computer programs.  Then, after the setback, the programs will gradually rise
>until they are *actually* able to compete.  In about 4 years, I think computer
>programs may actually be at GM strength.
>
>I suspect that if GM's knew how to play them, they would absolutely knock the
>stuffings out of computer programs.
>
>None of this has any mathematical basis.  I am guessing, based on observations
>between IM's who know the right tactics to use verses computers on online chess
>playing services.

Dann,

Good points!

I agree with you.  This is a weakness of the programs.  If a GM is prepared
for a program and knows the programs weakness, it is over.  Although the
same maybe true for a human opponent of a GM (hmm?).  :)

By compete, do you mean win more than loose to a 2500 FIDE GM?  Or is
it something different?  I am not sure what mean what people mean when they
say compete.  I am not sure what they mean by GM strength.

Rebel century is close to 2500 (between 2450 and 2500) performance rating
at match play.  My opinion: The rating would be higher on an Athalon 800.
I also think tournaments provide a better rating estimate than match play
(for the reasons I stated above about preparedness).  :)

When I play, I consider anyone within 200 points competative.  They have
a good chance (not above 50%, but not zero) to win.  Am I off base here?  :)

Best Regards,
Chris Carson



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