Author: Graham Laight
Date: 08:32:53 01/08/00
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On January 07, 2000 at 09:55:43, pete wrote: >If you don't want to puzzle about millions of winboards-settings and editing >ini-Files give "Der Bringer" a try. > >A fine strong program with its own very nice GUI . It runs under NT without any >problems ; also I often let it analyze in the background and never experienced >any performance problems . > >You can download it for free at www.reubold.onlinehome.de . > >Have fun ! > >pete I have tried Bringer - and I like it! Thanks for telling me about it. It took less than 3 minutes to download, and, after unzipping it, I could fire it up and play it! I played it myself and was comprehensively beaten. The following games were all played on an HP Onmibook 4100, 266 Mhz, NT4, and I have not downloaded Bringer's optional "extra large" opening book, because I am personally not very interested in openings (which is often a grave weakness in my game!). Against Kasp2100, it went into the late middlegame a pawn ahead, and 2100 cleverly created a passed pawn in the centre. Before it was able to do anything, though, Bringer swapped off the pieces, then created it's own passed pawn on the a-file - but this passed pawn was out of reach of 2100's king. I resigned on behalf of 2100. I then tried it against 2 DOS programs on my 200 Mhz PC (this is probably fair, because I assume that NT steals a lot of processor time): Against CS-Tal '96, Bringer kept on raising it's evaluation move by move, then dropping back down to almost equal again! The game was very exciting, and the suspense was almost unbearable. Suddenly, Bringer's evaluation went high, and eventually it demonstrated why it was so confident by comprehensively winning. Finally, I tried it against Rebel Decade 2, assuming that this strong program would beat it easily. Wrong again! Bringer's evaluation rose high long before Decade's moved away from close to equal. Bringer won the game brilliantly. Even more astonishingly - Decade 2 consistently used much more time to select its moves. Against all 3 strong programs, it always seemed to evaluate the position better than they did, and saw the evaluation changes sooner than they did. It seemed to have a better understanding of the positions. There are a few changes I would personally like to see in this program: * Should recognise draw by repetition. When tinkering with it myself, we moved back and forth through the same position several times, and it did not flag the draw * An "autoplay" option would be nice * I would like to see the squares flash when the computer moves. I don't like having to look at the move list to see what the opponent has done. I wish more programs would flash the squares being moved to/from like Hiarcs can Overall though, I wholeheartedly approve of this nice program! -g
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