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Subject: Re: Nolot test fun!

Author: Peter McKenzie

Date: 00:47:28 01/12/00

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On January 11, 2000 at 12:43:13, Bruce Moreland wrote:

>On January 11, 2000 at 06:58:28, Robert Hyatt wrote:
>
>>On January 11, 2000 at 05:25:49, Amir Ban wrote:
>>
>>>On January 11, 2000 at 01:10:56, Dann Corbit wrote:
>>>
>>>>Worst of all, I think he considered Deep Blue to be a micro program with a big
>>>>box around it.  He really had no comprehension of how much better 200 Million
>>>>NPS is than 200 Thousand NPS.  Statments about how {paraphrasing} "computers
>>>>will never make a move like that" indicate to me that he prepared by playing
>>>>against micros.  That is like preparing for Linares by running through a bunch
>>>>of games with C club players.  Deep Blue will see things that other computers
>>>>simply will not see without allowing absurd time intervals.  If he allowed the
>>>>micros to think for one week per move he might get something commensurate.  But
>>>>then, the playing experience would not be the same, because he would be
>>>>operating at a slow, postal rate and have plenty of time to think through the
>>>>possibilities.
>>>>
>>>
>>>This has been said countless times before, and the follow up question: Show us
>>>one move that Deep Blue (or Deep Thought) made that a micro needs a week to
>>>find, has never been answered.
>>>
>>>Amir
>>
>>I pointed out one in the first match, in the game DB won, where Kasparov had a
>>mate in 1 for about 10 moves.  A subtle rook move made the entire variation
>>work, where the rook move preferred by the micros at the time would have
>>resulted in deep trouble.  I don't recall the game now, but I remember that
>>DB was white (again, in match 1 which it lost) and its king was hemmed in on
>>the kingside with Kasparov threatening mate.  But he never got to play the
>>mate...
>>
>>Other examples are the Nolot positions.  Micros get 1-2-3 maybe.  Deep Thought
>>did better.  And that wasn't deep blue.
>
>You'd need to document the first paragraph of this, but I agree that the Nolot
>test does show the tactical power of DT.  I ran some of those positions for
>several days and didn't find solutions that DT found much more quickly.
>
>This is not true of all of the Nolot positions, however, but then again DT isn't
>*that* fast.
>
>Let's have another thread about the Nolot positions.
>
>Here are my results as of now:

Last time I ran this was about 9 months ago on a 500mhz machine using 1hr per
position, results added below:

>
>   DT     Ferret  Chop
>          4x450   500
>   ------ ------  -------
>1  6hr
>2  2min   31sec
>3
>4  2.5hr
>5  2hr
>6
>7  6hr
>8
>9  9min
>10 2min   11sec   50min
>11 5min   48sec   12min
>
>I ran mine for 3 minutes per position.  As of this moment I am starting a run at
>two hours per position.  Another version got position one in 1hr23min, we'll see
>how well this one does.  I'll fill the chart in tomorrow.  If either of you
>would like to run any of these, go for it.

I'll do another run of nolot this weekend to see how the current version does.

>
>Scoring is done for "find and hold", meaning your time stars from the initial
>fail-high, and you get no credit if you switch to some other move before the end
>of the test.
>
>bruce



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