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Subject: Re: Nolot test fun!

Author: Jeremiah Penery

Date: 22:11:19 01/12/00

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On January 12, 2000 at 04:27:46, Shep wrote:

>On January 11, 2000 at 16:36:23, Ernst A. Heinz wrote:
>
>>Hi Bruce,
>>
>>>Let's have another thread about the Nolot positions.
>>
>>Yeah -- that is always serious fun!
>>
>>>Here are my results as of now:
>>
>>I put the results of "DarkThought WCCC'99" on a 500MHz Compaq
>>Alpha-21264 XP1000 right behind yours in the table below.
>>
>>"DarkThought" searched each position for 15 min. The "(d = ...)"
>>information specifies the iteration depth at which the program
>>locked onto the solution move. The "[...]" data lists the move
>>"DarkThought" prefers for the positions it does not solve.
>>
>>>   DT      Ferret  DarkThought WCCC'99
>>>           4x450   500MHz Alpha-21264
>>>   ------  ------  -------------------
>>>1  6hr              12:25 min (d = 12)
>>>2  2min   31sec       /       [Bf6]
>>>3                     /       [Be2]
>>>4  2.5hr              /       [Be2]
>>>5  2hr                /       [h4]
>>>6                     /       [Bd7]
>>>7  6hr                /       [Rb7]
>>>8                     /       [Re1]
>>>9  9min               /       [Rxc5]
>>>10 2min   11sec       /       [Bb3]
>>>11 5min   48sec     04:32 min (d = 15)
>
>Most micros find #1 somewhere between 3 and 20 minutes (P6-233), see
>http://sccs.8m.com/nolot.html.
>The only program I have that was able to find #2 was Chessmaster 5555 (again
>P6-233) - I left it running unattended, and when I came back after about 6
>hours, it had found the move with a +3 eval.

For #1, I don't think the key is finding Nxh6.  The key is to find that it is
winning, namely by finding 2. Nf5!  If they play Nxh6 with a -1 eval or so (as
all the programs on your page were doing), and follow up with inferior moves,
they are still going to lose.  The test is really about finding _winning_ moves,
and IMO, you must find that the move is winning to have really solved any of
these positions.



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