Author: Lex Loep
Date: 10:21:11 01/18/00
Go up one level in this thread
On January 18, 2000 at 10:04:35, Vincent Diepeveen wrote: >On January 18, 2000 at 05:18:44, Lex Loep wrote: > >>On January 18, 2000 at 01:31:12, Tina Long wrote: >> >>>On January 17, 2000 at 14:26:12, Lex Loep wrote: >>> >>>>On January 17, 2000 at 12:56:48, Robert Hyatt wrote: >>>> >>>>>On January 17, 2000 at 10:24:05, Ernst Walet wrote: >>>>> >>>>>>On January 17, 2000 at 10:12:14, Robert Hyatt wrote: >>>>>> >>>>>>>Someone just pointed out something that I wanted to get some confirmation on >>>>>>>about this interface. Based on what I saw, it seems that this interface is >>>>>>>breaking at least two things in "Crafty" if it is run under chess partner: >>>>>>> >>>>>>>(1) When sending a move to the engine, they first seem to send an "undo" >>>>>>>followed by a "force" followed by the move, followed by "move". This simply >>>>>>>tears up thinking on the opponent's time. Because the undo/force commands >>>>>>>terminate the ponder search in crafty instantly. >>>>>>> >>>>>>>(2) This also totally breaks my book learning, since it is done every move and >>>>>>>crafty never realizes that it is 10 moves out of book, since the position keeps >>>>>>>getting reset. >>>>>>> >>>>>>>If this is true, it is just like the original version of the ChessBase >>>>>>>interface, and means engine vs engine or engine vs operator games are no >>>>>>>good, at least for the engines that are _really_ winboard compatible. >>>>>>> >>>>>>>Can anyone confirm this if you have chesspartner 4.2? IE play a few games >>>>>>>using Crafty as one engine (assuming it supports engine vs engine games) or >>>>>>>else play a few moves manually vs crafty in this interface, making sure that >>>>>>>it gets out of book. Then send me the log.nnn file. We don't need a bunch of >>>>>>>tournament results from this interface it if is really behaving like this, as >>>>>>>the games are meaningless... >>>>>> >>>>>> >>>>>>I think I know who told you, as he told me as well. I tested it with the >>>>>>Rebel-Tiger beta and can confirm this happening, alas. >>>>>> >>>>>>Ernst-J. >>>>> >>>>> >>>>>If this is true, (a) it is horrible programming and (b) means no matches played >>>>>under chesspartner are worth anything at all. That "trick" wrecks everything I >>>>>do for sure. I assume it is not helpful to others. But in any case, in such >>>>>a match, crafty plays without pondering, will _definitely_ clear the hash >>>>>frequently, and can't learn at all. >>>> >>>>It is true, this 'trick' was necessary to get the GUI features like movelist >>>>navigation, variations, game analysis etc. working kind of reliable. >>>>(a) It is not horrible programming, it works the way it was intended, I just >>>>did not realize it would break crafty. >>>>Problem is the winboard interface was never intended as a computer interface >>>>and has it's short comings, not to mention the variations amongst engines. >>>>Anyway, the winboard adapter is being worked on and this problem will be >>>>fixed soon. >>>> >>>>Lex >>>Hi Lex et. al. >>> >>>I sort of understand this thread & need a little clarification. >>>When My Chess Tiger program arrives: >>> >>>True or False? >>> >>>1) Tiger will play as it should with ponder (& learning?), in ordinary games >>>and Engine v Engine Games. >>> >> >>Absolutely ! >> >> >>>2) Other Winboard Engines will play ok, but not have ponder on opponents time, >>>or learning. So I can use them for playing, but not valid engine-engine >>>competition. >> >>Not al winboard engines are equal, on some ponder may on some it may not work. >>Playing in general would be ok. >> >> >>> >>>3) Rebel-Windows Engine (when available) will play as it should like Tiger >>>does. >>> >> >>Absolutely. >> >> >>>4) There will be a free patch correcting 2 available for download sometime >>>soon. > >In the fixes for 4.2, why is next considered as a bugfix? > "Auto232 player has option to not send save game command to remote program." > The heading of the readme file shows: "What's changed since 4.2" Comment on my website shows: "Update 1 for ChessPartner 4.2, contains some bugfixes and some small enhancements. Check the readme file for details" So, you may chooce :)) Lex >Chesspartner+engine must win from old rebel versions in Sweden more easily? > >>> >> >>ChessPartner is a evolving product, there are regular free updates. Keep an >>eye on our website or subscribe to our mailing list. >> >>Lex >> >> >> >>> >>>Thank you, >>>Tina Long
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