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Subject: Re: Annotation with Crafty

Author: Robert Hyatt

Date: 15:31:26 01/18/00

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On January 18, 2000 at 14:19:53, Pete Galati wrote:

>On January 18, 2000 at 09:04:57, Luca Dormio wrote:
>
>>On January 18, 2000 at 08:20:52, Masciulli Gianluigi wrote:
>>
>>>what's the command to let crafty annotate a game (char. interface)?
>>>I used it some years ago but now I'm not able to find it on the help
>>>command.
>>
>>you can use "annotate" (plain text output) or "annotateh" (HTML output); try the
>>command "help annotate" in Crafty for further details.
>>
>>Ciao!
>>Luca
>
>Just a note, if you just enter the "annotate" command, Crafty will give you an
>outline of what should be entered in:
>
>Crafty v17.6
>
>White(1): annotate
>usage: annotate <file> <color> <moves> <margin> <time> [nmoves]
>White(1):
>
>So you could annotate with:
>
>annotate game.pgn wb 15 .75 60"
>
>and Crafty would annotate the file "game.pgn" for both sides of the board,
>starting at move 15, with a 3/4 pawn margin, and it would use 60 seconds for
>each (1/2) move.
>
>And actually, I never did figure out what "[nmoves]" is for, but it's not a
>required input, so I ignore it.
>
>Pete


nmoves will give you the scores/PVs for the top N moves.  IE I do a search,
find the best move/score, remove it from the move list, and search what is
left again (without clearing hash info) to find the second best move.  I remove
that, and continue this circus <nmoves> times.

:)

Also note you can replace "bw" with the name of one of the players.  This is
useful if you have a pgn file with several games, and you want to annotate for
the same person in each game, where colors might flip.  it is way more efficient
to annotate for one side only as that doesn't crush the hash table after every
search.



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