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Subject: Re: Not that amazing :)

Author: Lonnie Cook

Date: 02:02:10 01/20/00

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On January 20, 2000 at 02:39:51, Bruce Moreland wrote:

>On January 19, 2000 at 20:12:57, Peter Kappler wrote:
>
>>On January 19, 2000 at 18:20:20, Mark Young wrote:
>>
>>>On January 19, 2000 at 17:51:03, Robert Hyatt wrote:
>>>
>>>>On January 19, 2000 at 15:29:06, Lonnie Cook wrote:
>>>>
>>>>>On January 19, 2000 at 13:14:39, José Antônio Fabiano Mendes wrote:
>>>>>
>>>>>>On January 19, 2000 at 12:39:22, Randy Schmidt wrote:
>>>>>>
>>>>>>>This is not so amazing....
>>>>>>>
>>>>>>>There are many positions where a KNN vs. a kp are winning.
>>>>>>>The idea is that when the weaker side has to move the pawn,
>>>>>>>one can make progress with the knights.
>>>>>>>
>>>>>>>I recall FIDE even extending the 50-move rule to allow
>>>>>>>for this situation even giving a graph of where the pawn had
>>>>>>>to be behind...
>>>>>>>
>>>>>>>So you see, this is not that amazing :)
>>>>>>The Russian study composer Trotsky is the name here,
>>>>>>he established those graphs way back in the 30´s,IIRC.   JAFM
>>>>>
>>>>>First X I seen it personally and I've been on ICC for about 3 years now. person
>>>>>who I talked to said it was first time he had seen this at such a high level,
>>>>>another person emailed me and said Ferret did it one time and announce mate in
>>>>>103 with tables but I had no tables with shredder
>>>>
>>>>
>>>>I have seen it at least a dozen times in Crafty's games, and at least once
>>>>(mate in 104) in one of Ferret's games vs another computer...  It happened
>>>>vs a GM at least once (Junior on ICC).
>>>
>>>I know Ferret won this endgame against Rebel 9 when I was testing it on ICC. It
>>>was pretty cool!
>>
>>I was watching that game as it happened on ICC.  It's one of my all time
>>favorite computer chess moments.  :-)
>>
>>Do you recall Ferret's exact mate announcement?  I know it was over 100, but I
>>thought it might have been as high as 120.
>>
>>--Peter
>
>More than 100 but under 110, I can't remember the exact number.  I was worried
>that it would be a 50-move draw, but Mark and/or his software made a mistake so
>the game was over very soon.
>
>If anyone can remember anything about the game, like which accounts were
>involved or when it was played, I might be able to find it.

OR IF Mark remembers generally when he beta-tested Rebel8, u could have an ICC
adm download the whole slew of games (they have no limitations) in that spectrum
and then run a position search with CB
>
>bruce
>
>
>bruce



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