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Subject: Re: next deep blue

Author: Tom Kerrigan

Date: 10:56:40 01/21/00

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On January 21, 2000 at 11:44:22, Robert Hyatt wrote:

>It would run so much slower it would get killed tactically.  Remember that their
>king safety included not just pawns around the king, but which pieces are
>attacking what squares, from long range as well as close range.  Which pieces
>are attacking squares close to the king, etc.  That takes a good bit of
>computing to discover.

I realize that it takes a good bit of computing to discover. But I doubt it
takes so much that it's prohibitive. There are very successful micro programs
with extremely expensive evaluation functions, e.g., MChess and the King, and to
a lesser extent, HIARCS and Zarkov. These programs all reportedly have terms
similar to the ones you describe. I seriously doubt that the DB evaluation
function is an order of magnitude more complex than, say, MChess's...

-Tom



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