Author: Amir Ban
Date: 14:28:08 01/21/00
Go up one level in this thread
On January 21, 2000 at 10:50:16, Albert Silver wrote: >On January 21, 2000 at 09:51:26, Tom Kerrigan wrote: > >>On January 21, 2000 at 09:33:22, Robert Hyatt wrote: >>>I don't think there is any doubt. But it will likely be at _least_ another >>>10 years and probably longer. >> >>You said earlier that the DB team discovered glaring holes in the evaluation >>functions of PC programs. Glaring enough that a seriously retarded version of DB >>could still whomp on them. >> >>So my question is, why doesn't FHH make a PC program with this ueber-function? >>It wouldn't be much work for him, and the cost is zero. Okay, it would run >>significantly slower in software than it does in hardware, but if the function >>is THAT much better, it would still be a win. He could throw in null move and >>probably achieve partiy. >> >>I think this is a real no-brainer, and the only reason he hasn't done it already >>is possibly because the evaluation function isn't all that it's cracked up to >>be. >> >>-Tom > >It could also be that the 'patches' for the eval function would be to taxing on >a PC system. How expensive would certain things like the x-ray effect of pieces >be? You know, lining up a rook-rook-queen battery behind pieces and pawns for >devastating effect, or pawn-bishop-queen. I once proposed this to a programmer, >suggesting values for who controlled a square through this battery effect (even >though the piece at the end would be quite a distance from the controlled >square). The idea was to speed up certain tactics this way, and the positional >understanding of the program on who had better square/space control. When I was >told this was too costly, I realized that systems that had super hardware >offered possibilities one could only dream of with PCs. I have no doubt that DB >probably had MANY such dreams implemented. > If they did they would show up in DB and DBjr games, and made a difference. If they didn't show up in the games, then they must not have been very important. Amir > Albert Silver
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.